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Last Updated:
2024-10-30 10:24:59

Nintendo

Japanese video game company
Nintendo
Nintendo
Japanese video game company

Founded in 1889, Nintendo started as a playing card company. It later ventured into video games and consoles, creating iconic franchises like Mario and Zelda. With successful consoles like Game Boy and Switch, Nintendo is a major player in the industry.

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1889-09-23
Founding of Nintendo as a Playing-Card Company

Nintendo was founded as Yamauchi Nintendo by Fusajiro Yamauchi in Kyoto, Japan to produce handmade hanafuda playing cards. The business soon gained popularity and mass-produced cards.

1902-12-01
Popularization of Western-style Playing Cards in Japan

In 1902, Mr. Yamauchi began manufacturing the first western-style playing cards in Japan, which were initially meant for export but gained popularity in Japan and worldwide.

1904
Marufuku and Russian Prisoners of War

In 1904, Marufuku made playing cards for Russian prisoners of war during the Russo-Japanese War when the soldiers wore out their decks.

1907
Partnership with Japan Tobacco & Salt Corporation

In 1907, Nintendo Koppai partnered with Japan Tobacco & Salt Corporation, allowing Nintendo to sell their cards in cigarette shops across Japan.

1915
Yamauchi Nintendo

A promotional calendar from 1915 revealed that the company was named 'Yamauchi Nintendo' and used the Marufuku Nintendo Co. brand for its playing cards.

1925
Exporting Hanafuda Cards

In 1925, Marufuku began exporting Hanafuda cards to Japanese communities in South America, Korea, and Australia.

1929
Sekiryo Kaneda Takes Over as President

Fusajiro Yamauchi retired in 1929 and allowed his son-in-law, Sekiryo Kaneda, to take over as president of Yamauchi Nintendo & Co.

1932
Yamauchi Nintendo & Co. Ltd.

The company was formally established as an unlimited partnership titled Yamauchi Nintendo & Co. Ltd. in 1933.

1950
Hiroshi Yamauchi assumes presidency of Nintendo

In 1950, due to Sekiryo's deteriorating health, Hiroshi Yamauchi assumed the presidency and headed manufacturing operations, making important changes in the company's operation.

1951
Renaming to Nintendo Playing Card Company

In 1951, the company was renamed Nintendo Playing Card Company.

1953-12-01
Hiroshi Yamauchi Becomes President

Hiroshi Yamauchi assumed the role of President and led the manufacturing operations of Yamauchi Nintendo & Co.

1955
Hiroshi Yamauchi

In 1956, Hiroshi Yamauchi, grandson of Fusajiro Yamauchi, visited the U.S. to talk with the United States Playing Card Company, leading to the acquisition of the license to use Disney characters on playing cards.

1958
Nintendo's Deal with Disney

Nintendo made a deal with Disney to use Disney's characters on playing cards, leading to a successful tie-in and increased sales.

1959-12-01
Nintendo Produces Plastic Playing Cards

Nintendo Playing Card Co. Ltd. achieved the milestone of being the first in Japan to mass-produce plastic playing cards.

1962
Nintendo becomes a public company and starts manufacturing games

In 1962, Nintendo became a public company, listed stock on exchanges, adopted its current name, and started manufacturing games in addition to playing cards.

1963-12-01
Walt Disney Character Playing Cards

The company began selling cards featuring Walt Disney characters, creating a new market for children's playing cards and leading to a surge in the card department.

1964
Opening of Games Research and Development Branch

In 1964, Nintendo opened its first research and development branch named Games after facing a decline in playing card sales.

1965
Gunpei Yokoi hired by Nintendo

In 1965, Nintendo hired Gunpei Yokoi to maintain the assembly-line machines used to manufacture its playing cards, marking the beginning of his significant contributions to the company.

1966
Release of Ultra Hand toy

In 1966, Nintendo released the Ultra Hand toy, developed by Gunpei Yokoi, which became one of the company's earliest toy blockbusters, selling over hundreds of thousands units.

1969
Establishment of Game Production Plant

By 1969, Nintendo built a new game production plant in Uji City, Kyoto, due to the success of its game department.

1970
Release of Japan's First Electronic Toy - Beam Gun

In 1970, Nintendo released Japan's first electronic toy, the Beam Gun, designed by Masayuki Uemura, which sold over a million units and marked a significant milestone in Nintendo's history.

1971
Release of Space Ball by Nintendo

In 1971, Nintendo released its first electronic, motorized game called Space Ball. Players could interact with the game by spinning a disc either on a hard surface or ejecting it into the air.

1972
Release of Ele-Conga drum machine

In 1972, Nintendo released the Ele-Conga, one of the first programmable drum machines, playing pre-programmed rhythms from disc-shaped punch cards, showcasing innovation in electronic toys.

1973
Introduction of Laser Clay Shooting System

In 1973, Nintendo shifted focus to family entertainment venues with the Laser Clay Shooting System, surpassing bowling in popularity.

1974
Release of Wild Gunman Arcade Game

In 1974, Nintendo released Wild Gunman, a skeet shooting arcade simulation that utilized innovative technology, contributing to the company's expansion into the arcade gaming market.

1975-12-01
Nintendo Co., Ltd. Name Change

The company rebranded to Nintendo Co., Ltd. and expanded its business to include manufacturing games alongside playing cards.

1976-12-01
Introduction of Microprocessor in Videogame System

Nintendo incorporated the microprocessor into a videogame system, marking a significant technological advancement.

1977
Production of Color TV-Game Consoles

Nintendo began producing its own hardware in 1977 with the Color TV-Game home video game consoles.

1978-12-01
Development of the First Computer Game

Nintendo created the first computer game, pioneering a new era in the gaming industry.

1979-12-01
Opening of Nintendo of America

On December 1, 1979, Minoru Arakawa, the son-in-law of Nintendo's Japanese chief Hiroshi Yamauchi, opened Nintendo of America in New York City. This marked the beginning of Nintendo's operations division for coin-operated games.

1980
Foundation of Nintendo of America

Nintendo founded its North American subsidiary, Nintendo of America (NoA), in 1980. Hiroshi Yamauchi appointed his son-in-law Minoru Arakawa as president, who then hired his wife Yoko Yamauchi as the first employee.

1981-12-01
Release of Donkey Kong

Donkey Kong was released on December 1, 1981. It was a significant arcade game developed by Nintendo that introduced the iconic character of Mario. The game's success helped establish Nintendo as a major player in the video game industry.

1982
Nintendo of America Inc. Headquarters Relocation

In 1982, Nintendo of America Inc. moved its headquarters from New York to Redmond, Washington.

1983-07
Launch of VS. System and Famicom

In 1983, Nintendo developed and started selling the unique, twin-screen interactive coin-operated videogame 'VS. System'. At the same time, the company launched the Famicom system in Japan, later renamed Nintendo Entertainment System (NES) when it launched worldwide.

1984-12-01
Release of Donkey Kong

Nintendo developed and distributed the coin-operated video game 'Donkey Kong,' which quickly became the hottest-selling individual coin-operated machine in the business.

1985-10-18
Launch of Nintendo Entertainment System (NES)

The Nintendo Entertainment System (NES) was released in North America, revitalizing the video game industry after the video game crash of 1983 and becoming a cultural phenomenon.

1986
Test Marketing of Nintendo Entertainment System (NES)

Nintendo test marketed the NES in the New York area in October 1985 and expanded to Los Angeles in February 1986. By the end of 1986, the NES went national with 15 games, outselling competitors in the US and Canada.

1987
Release of Nintendo Entertainment System

In 1987, Nintendo Entertainment System was released, bringing fresh potential into the gaming market.

1987-12-04
Launch of Famicom Network

On December 4, 1987, Nintendo launched the Famicom Network, an online service for the Famicom system in Japan. This service allowed players to connect and access additional content for their games.

1988-07
Launch of Nintendo Power Magazine

In July 1988, Nintendo of America Inc. published the first issue of Nintendo Power magazine. This magazine provided players with tips, reviews, and news about Nintendo games and products.

1989-12-04
Introduction of The Game Boy

The Game Boy, the first portable, handheld game system with interchangeable game cartridges, is introduced in Japan along with Tetris.

1990-11-21
Release of Super Famicom in Japan

The Super Famicom was released in Japan on November 21, 1990, and became widely successful, selling out across Japan within three days.

1991-08
Launch of Super Nintendo Entertainment System (SNES) in the US

In August 1991, the Super Famicom was launched in the US under the name 'Super Nintendo Entertainment System' (SNES), following its success in Japan.

1992-12-04
Introduction of Super Famicom

The Super Famicom was introduced.

1993
Nintendo 64 Development Announcement

Nintendo and Silicon Graphics announced a strategic alliance to develop the Nintendo 64, which was marketed as one of the first consoles with 64-bit architecture.

1994-12-04
Release of Super Game Boy

The Super Game Boy was released on December 4, 1994. It allowed players to play Game Boy games on their Super Nintendo Entertainment System, expanding the gaming library for players.

1995-12-04
Release of Super Game Boy accessory

The Super Game Boy accessory was released, allowing a wider range of games to be played on the Super NES.

1996-06-23
Nintendo 64 Launch in Japan

On June 23, 1996, Nintendo launched the Nintendo 64 in Japan, the world's first 64-bit home video game system. Thousands of people lined up to be the first to experience this new technology, with over 500,000 systems sold on the first day.

1996-09-29
Nintendo 64 system launched in North America

On September 29, 1996, Nintendo released the Nintendo 64 gaming console in North America. The console introduced innovative 3D graphics and iconic games like Super Mario 64, revolutionizing the gaming industry.

1996-12-04
Release of Super Mario 64

Super Mario 64 was released on December 4, 1996, and is considered one of the greatest video games of all time, marking a significant milestone in the gaming industry.

1997
Rumble Pak Release

Nintendo released the Rumble Pak in 1997 for the Nintendo 64, enhancing gameplay experience with vibration feedback.

1998-10-13
Release of Game Boy Color in Japan

The Game Boy Color was released in Japan, followed by North America and Europe a month later.

1999-12-01
Release of 64DD add-on for Nintendo 64 in Japan

Nintendo launched the 64DD add-on peripheral for the Nintendo 64 exclusively in Japan.

1999-12-04
Pokémon

On December 4, 1999, the Pokémon franchise continued to captivate fans worldwide with its unique creatures and engaging gameplay. The release of new Pokémon games and merchandise further solidified its place in popular culture.

2000-10-08
Release of Pokémon in Europe

Nintendo released Pokémon games in Europe, including titles like Pokémon Snap and Pokémon Pinball with a built-in rumble feature. Other popular games like Mario Golf, Donkey Kong 64, and Perfect Dark were also launched during this period.

2000-12-04
Announcement of a new system by Nintendo

Nintendo announced plans for a new system that would utilize IBM technology.

2001-03-21
Launch of Game Boy Advance in Japan

Nintendo introduced the Game Boy Advance in Japan, expanding to North America and Europe shortly after.

2001-04-06
Pokémon Gold and Silver Launch in Europe

On April 6, 2001, Pokémon Gold and Silver were successfully launched in Europe, selling one million units over the launch weekend.

2001-06-11
Game Boy Advance U.S. Debut

The Game Boy Advance system made its debut in the U.S. on June 11, selling 1 million units in six weeks.

2001-09-14
Nintendo GameCube Launches in Japan

On September 14, 2001, the Nintendo GameCube was launched in Japan, with 2.7 million units shipped by December.

2001-11-18
Nintendo GameCube U.S. Launch

The Nintendo GameCube home video game console was launched in the U.S. on November 18. It broke previous U.S. sales records and became the fastest-selling next-generation video game system.

2001-12-01
Game Boy Advance e-Reader Launch in Japan

The Game Boy Advance e-Reader hardware was launched in Japan on December 1, allowing for new portable gameplay experiences.

2002-03-15
Pokémon Mini Launch in Europe

On March 15, 2002, the Pokémon mini, the world's smallest console, was launched in Europe with four titles.

2003
Release of The Legend of Zelda: The Wind Waker

The Legend of Zelda: The Wind Waker was released for the Nintendo GameCube.

2004-11-15
Metroid Prime 2: Echoes for Nintendo GameCube launched

Metroid Prime 2: Echoes was released for the Nintendo GameCube on November 15, 2004.

2004-11-21
Release of Nintendo DS

Nintendo unveiled the Nintendo DS, a handheld console with touch-sensitive screens and 3D graphics capabilities.

2005-05-14
Opening of Nintendo World Store in New York City

Nintendo inaugurated its first retail store, Nintendo World Store, at the Rockefeller Center in New York City.

2006-01-26
Nintendo DS Lite Announcement

On January 26, 2006, Nintendo announced the Nintendo DS Lite, a smaller and lighter version of their handheld console with a brighter screen. It was launched in Japan on March 2, 2006.

2006-05-25
Reggie Fils-Aimé Becomes President and CEO of Nintendo of America

Reggie Fils-Aimé was promoted to president and CEO of Nintendo of America on May 25, 2006. This change also saw Tatsumi Kimishima becoming the chairman of the board and CEO.

2006-07-07
Establishment of Nintendo Korea

On July 7, 2006, Nintendo officially established Nintendo Korea, a subsidiary in Seoul, South Korea. This subsidiary replaced Daewon Media as the official distributor of Nintendo products in the country.

2006-09-13
Wii Console Launch Details Revealed

During press conferences in September 2006, Nintendo announced launch details for the Wii console and showcased the features of the 'Wii Menu' GUI. The Wii was released in the US on November 19, 2006.

2006-11-19
Release of Nintendo Wii

The Nintendo Wii was launched in 2006 with motion-sensing controls and a focus on accessibility. It became one of the best-selling consoles of all time, appealing to a wide range of players with games like Wii Sports.

2007-09-17
Closure of Nintendo NSider Forums

On September 17, 2007, Nintendo of America closed its official forums, the NSider Forums, indefinitely due to a site overhaul. This decision followed cutbacks in the online department and changes in community events.

2007-12-19
Opening of Nintendo Technical Support Forum

On December 19, 2007, Nintendo opened a forum dedicated to technical support. This move aimed to provide assistance to users facing issues with Nintendo products.

2008-11-01
Release of Nintendo DSi

On November 1, 2008, Nintendo launched the Nintendo DSi, an updated version of the Nintendo DS Lite with added features like cameras and downloadable gaming content. It was a significant advancement in handheld gaming.

2009-04
Release of Pokémon Platinum Version

In April 2009, Pokémon Platinum Version was released, continuing the success of the Pokémon franchise.

2009-11
Launch of New Super Mario Bros. Wii

In November 2009, New Super Mario Bros. Wii was launched, offering a four-player experience and introducing the Super Guide feature.

2010-03
Launch of Nintendo DSi XL in Europe

In March 2010, Nintendo DSi XL was released in Europe, featuring larger screens and a wider viewing angle.

2011-03-27
Nintendo 3DS Launch in the U.S.

Nintendo introduced the 3DS system in the U.S., allowing users to experience 3D content without special glasses.

2012-08-19
Nintendo 3DS XL Launch in the U.S.

The Nintendo 3DS XL was released in the U.S. with larger screens and improved battery life.

2013-10-12
Release of Nintendo 2DS System

The Nintendo 2DS system was introduced, providing the same features as the Nintendo 3DS system but without the stereoscopic 3D capability.

2014-05-30
Release of Mario Kart 8 for Wii U with amiibo Compatibility

Mario Kart 8 was launched for the Wii U console, featuring compatibility with amiibo interactive figures for enhanced gameplay.

2014-10-03
Super Smash Bros. for Nintendo 3DS

The game Super Smash Bros. for Nintendo 3DS was released on October 3rd. It is also compatible with amiibo figures.

2014-11-21
Launch of Nintendo amiibo Interactive Figures

Nintendo unveiled the amiibo interactive figures that could interact wirelessly with specific games on the Wii U GamePad controller when touched. Several amiibo compatible games were released throughout the year.

2015-02-13
New Nintendo 3DS XL Launch in North America

The New Nintendo 3DS XL system was launched in North America on February 13th. It offered new controls like a C Stick and ZL/ZR buttons, improved 3D technology, and NFC functionality for amiibo interaction.

2015-07-11
Death of Satoru Iwata

On July 11, 2015, Satoru Iwata, the former President of Nintendo, passed away at the age of 55 due to a bile duct tumor, leaving a significant impact on the gaming industry.

2016-03-17
Launch of Miitomo Social Interaction App

Miitomo, a social app utilizing Mii characters, was introduced in Japan on March 17. It marked Nintendo's entry into the smart device application market, later expanding to the U.S. on March 31.

2016-11-01
Release of NES Classic Edition System

The NES Classic Edition, a smaller version of the original NES with 30 pre-installed games, was launched in November, bringing back classic NES games in a compact form.

2017-03-03
Release of Nintendo Switch

On March 3, 2017, Nintendo launched the Nintendo Switch, a revolutionary hybrid console that could be used both as a portable device and a home console, reshaping the gaming landscape.

2017-09-16
Tatsumi Kimishima named as Nintendo President

On September 16, 2017, Tatsumi Kimishima was appointed as the President of Nintendo, succeeding Satoru Iwata and taking on the leadership role in the company.

2018-04-20
Debut of Nintendo Labo

Nintendo introduced Nintendo Labo, a series of interactive build-and-play experiences designed for the Nintendo Switch system.

2018-09-18
Launch of Nintendo Switch Online Service

Nintendo released the Nintendo Switch Online service, a paid subscription that enhances the gaming experience on the Nintendo Switch by offering features like online play, cloud saves, and a library of classic games.

2019-09-20
Release of Nintendo Switch Lite

Nintendo launched the Nintendo Switch Lite, a portable version of the Nintendo Switch designed for handheld play, compatible with Nintendo Switch games in handheld mode.

2020-04
Refurbishment of former Nintendo headquarters into Marufukuro hotel

In early 2020, Plan See Do announced plans to refurbish the former Nintendo headquarters from the 1930s into a hotel named Marufukuro, with 18 guest rooms, a restaurant, bar, and gym. The hotel opened in April 2022.

2020-05
Nintendo Source Code Leak

In May 2020, a major leak of documents occurred, including source code and internal information related to Nintendo 64, GameCube, and Wii. The leak may have been related to BroadOn or Zammis Clark.

2020-07
Gigaleak

A second and larger leak occurred in July 2020, containing gigabytes of data related to the May 2020 leak. It includes source code and prototypes for several early 1990s Super NES games and Nintendo 64 games.

2020-08
Nintendo named richest company in Japan

By August 2020, Nintendo was named the richest company in Japan.

2021-04
Fear of Nintendo's Wrath on Emulators

Despite Apple's recent rule change, small developers are hesitant to release emulators on the App Store due to fears of facing consequences from Nintendo and other companies.

2021-10-08
Nintendo Switch – OLED Model Launch

On October 8, Nintendo released the Nintendo Switch – OLED Model featuring a 7-inch OLED screen, adjustable stand, dock with LAN port, 64GB storage, and improved audio.

2021-10-25
Nintendo Switch Online + Expansion Pack Launch

On October 25, Nintendo introduced the Nintendo Switch Online + Expansion Pack, offering a new membership plan with added benefits like classic games for Nintendo 64 and SEGA Genesis, along with Animal Crossing: New Horizons – Happy Home Paradise on November 5.

2022-04
Complaint filed against Nintendo of America for union-busting activities

In April 2022, an anonymous QA worker filed a complaint with the National Labor Relations Board against Nintendo of America and contractor Aston Carter for engaging in union-busting activities and surveillance.

2022-05
Public Investment Fund of Saudi Arabia acquires stake in Nintendo

In May 2022, the Public Investment Fund of Saudi Arabia purchased a 5% stake in Nintendo, indicating growing international interest and investment in the company.

2022-07
Acquisition of Dynamo Pictures

In July 2022, Nintendo acquired Dynamo Pictures, a Japanese CG company, to expand into animation. Dynamo was renamed Nintendo Pictures.

2022-10
Acquisition of SRD Co., Ltd.

In February 2022, Nintendo acquired SRD Co., Ltd., a major contributor to Nintendo's first-party games, after 40 years of collaboration.

2023-04-05
Release of The Super Mario Bros. Movie

On 5 April 2023, The Super Mario Bros. Movie was released, grossing over $1.3 billion worldwide and setting box-office records.

2024-03
Restructuring of product testing teams at Nintendo of America

In March 2024, Nintendo of America restructured its product testing teams, leading to the elimination of over 100 contractor roles, with some affected contractors being offered full-time positions.

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Nintendo
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